"This book compleiments a course designed to teach object-oriented programming using the syntax of the C++ language. It will prepare students for advanced concepts such as data structure and design patterns. Students who have completedA student completing this course will be ready to take on any other object-oriented language course,, a data-structure course, or move into a course about design patterns"--
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Whole-book reading guide from stratified index samples; jump to passages in the text
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【One-Line Pitch】
A comprehensive, classroom-tested introduction to C++ that teaches object-oriented programming from the ground up, ideal for beginners who want a structured path from syntax basics to advanced topics like templates, STL, and design patterns.
【Book Arc】
- **Opening (~0%–10%)**: Introduces computers, programming languages, and the C++ environment, establishing the foundational mindset before any code is written.
- **Early (~10%–30%)**: Covers C++ basics—variables, expressions, statements, selection, and repetition—building the procedural core that OOP will later extend.
- **Middle (~30%–60%)**: Delves into functions, classes, arrays, pointers, references, and memory management, transitioning from "writing code" to "designing types."
- **Late (~60%–85%)**: Explores relationships among classes, polymorphism, operator overloading, exception handling, and templates, tackling the hallmark features of object-oriented C++.
- **Ending (~85%–100%)**: Moves into practical application with input/output streams, recursion, data structures, the Standard Template Library (STL), and an online chapter on design patterns, preparing readers for advanced coursework.
【Key Takeaways】
- **Structured progression from procedural to OOP** (Early): The book deliberately teaches C++ syntax and control flow before introducing classes, ensuring readers master the language's foundation before tackling object-oriented design.
- **Classes are the heart of the book** (Middle): Chapter 7 on user-defined types marks the pivot where readers learn to create their own data types, a skill that underpins all subsequent OOP concepts.
- **Memory management is treated as a core skill** (Middle): References, pointers, and dynamic memory are covered in depth, acknowledging that C++ programmers must understand low-level control to write efficient, safe code.
- **Relationships among classes are explicitly modeled** (Late): The book distinguishes composition, inheritance, and other class relationships, giving readers a vocabulary to design systems rather than just write isolated classes.
- **Polymorphism and operator overloading are paired** (Late): These two chapters together show how C++ extends both types and operators, enabling code that feels natural and expressive while remaining type-safe.
- **Error handling is not an afterthought** (Late): Exception handling gets its own chapter, emphasizing that robust programs must anticipate and manage failures gracefully.
- **Templates and STL bridge to modern C++** (Ending): Generic programming and the Standard Template Library are introduced late but thoroughly, preparing readers for real-world C++ development and advanced courses.
- **Data structures and design patterns round out the journey** (Ending): The final chapters and online material connect C++ syntax to computer science fundamentals, making the book a complete launchpad for further study.
【Reading Tips】
- **Skim Chapter 1** if you already know basic computer concepts; it's context-setting rather than actionable, so move quickly to Chapter 2 where actual coding begins.
- **Deep-read Chapters 7–9** (classes, arrays, pointers) as they form the conceptual core; take time to write and run small programs here, as later chapters assume fluency with these ideas.
- **Treat Chapters 11–13 as a unit** (relationships, polymorphism, operator overloading); they build on each other, so read them consecutively and practice with class hierarchies to solidify the concepts.
- **Use Chapters 15 and 19 as reference material** for templates and STL; you can skim the first pass and return when you need specific containers or algorithms in your own projects.
- **Expect a steep ramp in Chapter 9** (pointers and memory); if you struggle, revisit Chapter 7's class examples and trace memory diagrams by hand before moving on.
【Coverage Limits】
This guide is based on the table of contents and front matter only; the excerpts do not cover the actual content of individual chapters, so specific examples, exercises, or pedagogical details are not summarized here.
Excerpt 1
书名: C++ Programming An Object Oriented Approach, 1e ISE (Behrouz A. Forouzan, Richard F. Gilberg) (Z Library) 作者: Behrouz A. Forouzan, Richard F. Gilberg "Th...
the United States. This book is printed on acid-free paper. 1 2 3 4 5 6 7 8 9 LWI 21 20 19 ISBN 978-0-07-352338-5 (bound edition) MHID 0-07-352338-0 (bound e...
indd 3 08/11/18 11:51 am This page intentionally left blank v Preface xv Chapter 1 Introduction to Computers and Programming Languages 1 Chapter 2 Basics of ...
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