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# You Don't Know JS: Up & Going / ES6 & Beyond (Chinese Edition) ## 【One-Line Pitch】 A Chinese translation of the final volumes in Kyle Simpson's acclaimed "You Don't Know JS" series, this book takes readers from absolute programming fundamentals through the most advanced ES6+ syntax features—ideal for developers who want to truly understand JavaScript rather than just use it. ## 【Book Arc】 - **Opening (~0%–10%)**: Publisher front matter, O'Reilly Media introduction, and detailed table of contents mapping the book's two main parts—"Up & Going" (programming fundamentals) and "ES6 & Beyond" (modern syntax). - **Early (~13%–23%)**: Introduction to core programming concepts for complete beginners—values, types, variables, conditionals, loops, functions, and scope—using relatable analogies like phone store inventory and customer queues. - **Early (~23%–32%)**: Deep dive into JavaScript's type system including the famous `typeof null === "object"` bug, truthy/falsy value rules, equality operators (`==` vs `===`), and the dangers of accidental global variables. - **Middle (~32%–42%)**: Transition to ES6 syntax features—block scoping with `let`, the temporal dead zone (TDZ), spread/rest operators (`...`), default parameter expressions, destructuring, and object literal extensions like shorthand properties and computed property names. - **Late (~42%–48%)**: Advanced ES6 features including template literals and tagged template strings, arrow functions with their lexical `this` binding, Unicode code point escaping for astral characters, and the `Symbol` primitive type. ## 【Key Takeaways】 - **Values have types, not variables** (Early): JavaScript's `typeof` operator reveals the type of the current value in a variable, not the variable itself—a variable can hold different types over its lifetime. This distinction is foundational for understanding dynamic typing. - **`typeof null` returns `"object"`—a permanent bug** (Early): This long-standing quirk exists because fixing it would break massive amounts of existing web code. Accept it and move on rather than fighting it. - **Falsy values follow a specific list** (Early): Only `""`, `0`, `-0`, `NaN`, `null`, `undefined`, and `false` coerce to `false` in boolean contexts—everything else including empty arrays and objects is truthy. Memorizing this list prevents countless debugging sessions. - **`==` allows coercion; `===` does not** (Early): The real difference between loose and strict equality isn't "value vs. value+type"—it's whether implicit type conversion is permitted during comparison. Understanding this reframes how you think about equality. - **`let` creates block scope with a temporal dead zone** (Early): Unlike `var` which hoists to the function scope, `let` declarations belong to their block but remain uninitialized until reached—accessing them earlier throws a `ReferenceError`. This "brain tax" is the price of more precise scoping. - **Spread/rest operators replace `apply()` and `concat()`** (Middle): The `...` operator elegantly expands iterables into individual values or gathers remaining arguments into arrays, offering cleaner syntax than pre-ES6 workarounds. - **Arrow functions trade readability for brevity** (Late): The shorter syntax benefits short inline functions, but longer functions become harder to read—the `=>` symbol is harder to spot than `function` when scanning for scope boundaries. Use them judiciously. - **Unicode handling improved dramatically in ES6** (Late): Code point escaping (`\u{1D11E}`) replaces awkward surrogate pairs for astral characters, and the string iterator combined with spread syntax enables correct length calculation for emoji and other multi-code-unit characters. ## 【Reading Tips】 - **Skip the front matter** (~0%–13%): The O'Reilly introduction, acknowledgments, and table of contents are standard boilerplate—jump straight to Chapter 1 if you're here for content. - **Beginners should read Part 1 thoroughly** (~13%–32%): If you're new to programming, the fundamentals section with its analogies (phone store inventory for scope, customer queues for loops) builds essential mental models. Experienced developers can skim this section quickly. - **Deep-read the ES6 syntax chapters** (~32%–48%): The middle section contains dense, code-heavy explanations of block scoping, destructuring, and object literals. Work through the examples in a console—especially the TDZ behavior and default parameter edge cases. - **Watch for the author's opinionated advice**: Simpson frequently warns against overusing new features (arrow functions, IIFEs in defaults, clever destructuring) when they hurt readability. These "readability alarms" are worth heeding even if you're tempted by syntactic elegance. - **The excerpts cover roughly the first half of the book**: Content beyond ~48% (including collections, proxies, reflection, and the "ES6 Beyond" chapters on async patterns) isn't represented in this guide—consult the table of contents for the full scope. ## 【Coverage Limits】 This guide covers approximately the first half of the book (through ~48%): programming fundamentals and ES6 syntax features including scoping, destructuring, template literals, arrow functions, Unicode handling, and Symbols. Later content on collections, proxies, reflection, and advanced ES6+ topics is not covered by the available excerpts. ##
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205 6.1.5 原型方法 fill(..) ....................................................................................................206 6.1.6 原型方法 find(..) ............
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Excerpt 2
但为了要开始一段磨砺你的知识宝剑的 精彩之旅,你已经翻阅至此。本书第一部分是我们理解编程的起点。享受你顿悟的时刻 吧! ——Jenn Lukas(http://jennlukas.com, @jennlukas),前端顾问 序 | 3 其次,console. 这一部分是 log(..) 函数所在的对象引用。我们将...
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Excerpt 3
or 循环内部? 答案:if 语句包含了块作用域变量 b 和 c,块作用域变量 i 和 j 存在于 for 循环之中。 你是否需要思考一会呢? i 并不在包含它的 if 语句作用域中,这一点是否让你吃惊呢? 这种疑惑和思考,我称之为“脑力税”,来自于 let 机制对于我们来说不只是新的,同时 也是隐式的这个事实。...
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Excerpt 4
宝贵的键 盘输入。 但是,目前为止我们省略了一个重要的细节。这一节开头提到 => 函数与 this 绑定行为紧 密相关。实际上,=> 箭头函数的主要设计目的就是以特定的方式改变 this 的行为特性, 解决 this 相关编码的一个特殊而又常见的痛点。 语法 | 105 2.9 for..of 循环 ES6 在把...
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Excerpt 5
大多数代码。 3.3.1 旧方法 传统的模块模式基于一个带有内部变量和函数的外层函数,以及一个被返回的“public API”,这个“public API”带有对内部数据和功能拥有闭包的方法。通常这样表达: function Hello(name) { function greeting() { console....
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Excerpt 6
s.push( "foo" ); keys.push( y ); vals.push( "bar" ); keys[0] === x; // true vals[0]; // "foo" keys[1] === y; // true vals[1]; // "bar" 当然,你不想自己维护这两个平行数组,所以可以...
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Excerpt 7
并不存在。 默认的对象属性行为是检查 [[Prototype]] 链(参见本系列《你不知道的 JavaScript(上 卷)》第二部分),所以会查看 catchall 是否有 everyone 属性。然后代理的 get() 处理函 数介入并返回一个用访问的属性名("everyone")调用 speak(..) 的...
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Excerpt 8
Object.unobserve( change.object, observer ES6 之后 | 259 但随着时间的发展,也随着 WASM 学到更多非 JavaScript 技巧,很可能当前一些 JavaScript 的东西会被重构为以 WASM 为目标的语言。举例来说,框架、游戏引擎以及 其他常用工具中性...
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JavaScriptProgramming LanguageProgramming
javascript
Language: Chinese
File Format: PDF
File Size: 7.2 MB
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