C专家编程 (Perter Van Der Linden)(Z-Library)
c/c++/c#
《C专家编程》展示了最优秀的C程序员所使用的编码技巧,并专门开辟了一章对C++的基础知识进行了介绍。 书中C的历史、语言特性、声明、数组、指针、链接、运行时、内存以及如何进一步学习C++等问题进行了细致的讲解和深入的分析。全书撷取几十个实例进行讲解,对C程序员具有非常高的实用价值。 本书可以帮助有一定经验的C程序员成为C编程方面的专家,对于具备相当的C语言基础的程序员,本书可以帮助他们站在C的高度了解和学习C++。
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AI Guide
AI Reading Assistant
Whole-book reading guide from stratified index samples; jump to passages in the text
AI guide
【One-Line Pitch】
A masterclass for experienced C programmers, this book turns hard-won language quirks, declaration puzzles, and memory-model mysteries into practical expertise, with a bonus crash course in C++ for those ready to move up. If you’ve already written real C code and want to close the gap between “working” and “expert,” this is your second C book.
【Book Arc】
- **Opening (~0%–13%)**: The book sets its tone as a “second C book,” promising war stories and expert tips. It opens with C’s origins—from the failed Multics project to Ken Thompson’s UNIX and the birth of B, then early C—establishing why the language looks the way it does and why its history matters for daily use.
- **Early (~13%–29%)**: It dives into language fundamentals with a critical eye, covering the evolution of K&R C to ANSI C, the role of the preprocessor (with warnings against macro abuse), and the rationale behind features like `register` and implicit `float`-to-`double` promotion. This stage builds a foundation for understanding “features” that often feel like bugs.
- **Early–Middle (~29%–42%)**: The focus shifts to standards and declarations. It explains the ANSI C standard’s structure, the critical distinction between implementation-defined, unspecified, undefined, and constrained behaviors, and then tackles the notoriously tricky art of parsing C declarations—using the “right-left rule” and showing how `typedef` differs from `#define`.
- **Middle (~42%–48%)**: This section clarifies the often-confused relationship between arrays and pointers, explaining why `extern char *p` doesn’t match `char p[100]`, and how arrays decay to pointers in function parameters. It also introduces the subtle rules of type conversions and the shift from K&R’s “unsigned preserving” to ANSI’s “value preserving” semantics, with a classic signed/unsigned bug as a cautionary tale.
- **Late (~48%–100%)**: The book moves into advanced territory: linking and dynamic libraries, runtime data structures (stack frames, `setjmp`/`longjmp`), memory models (Intel 80x86, virtual memory, caches, bus errors), and deep dives into multidimensional arrays and pointer arrays (Iliffe vectors). It concludes with a full chapter on C++ basics—OOP, classes, inheritance, overloading, and polymorphism—plus an appendix on programmer interview secrets.
【Key Takeaways】
- **C’s history explains its quirks** (Early): The language was born from the failure of Multics and shaped by PDP-7/11 hardware constraints, which is why features like `register` and implicit `double` promotion exist. Understanding this history helps you accept and work with the language’s design trade-offs rather than fight them.
- **The preprocessor is a tool, not a language** (Early): Macros should be used sparingly—mainly for named constants and simple shorthand—because they can silently alter code structure, as shown by the Bourne shell’s Algol-like macro abuse. Prefer `const` and inline functions where possible.
- **Know the six categories of code behavior** (Early–Middle): The ANSI standard distinguishes implementation-defined, unspecified, undefined, constraint, strictly-conforming, and conforming behaviors. This taxonomy is essential for writing portable code and predicting what compilers will (or won’t) diagnose.
- **Declarations follow a parseable rule** (Early–Middle): Using the “right-left rule” and understanding precedence lets you decode any C declaration, from `char *foo[]` to `char (*foo)[]`. `typedef` is your friend here, but it’s not a macro—it creates a new type name, not a text substitution.
- **Arrays and pointers are not the same** (Middle): Despite common belief, arrays are not pointers; they differ in declaration, definition, and `sizeof` behavior. The confusion arises because arrays decay to pointers in expressions and function parameters, but this equivalence is not universal.
- **Signed/unsigned mixing is a silent bug factory** (Middle): ANSI C’s “value preserving” rules can turn `-1` into a huge positive number when compared with an `unsigned` value, as in the `sizeof` macro example. The advice is blunt: avoid `unsigned` except for bit masks and bitfields, and cast explicitly when mixing types.
- **Linking and runtime structures are where C meets the machine** (Late): Dynamic linking, interpositioning, stack frames, and memory segments (data, heap, stack) are not abstract concepts—they directly affect how your program behaves, from `setjmp`/`longjmp` control flow to bus errors and segmentation violations.
- **C++ is a natural next step, not a separate world** (Late): The final chapter demystifies OOP—abstraction, encapsulation, inheritance, overloading, and polymorphism—showing that C programmers already have the foundation to learn C++ by building on familiar syntax and concepts.
【Reading Tips】
- **Skim the history chapters (1–2) for context, but don’t memorize dates**: The value is in understanding *why* C has certain features (e.g., `register`, implicit promotions), not in the historical timeline. Focus on the “software creed” sidebars for practical lessons.
- **Deep-read the declaration and array/pointer chapters (3–4, 9–10)**: These are the core of the book. Work through the examples with a compiler handy—try parsing declarations yourself before reading the solution, and test the array/pointer differences in your own code.
- **Pay special attention to the signed/unsigned and type conversion sections (Chapter 2, ~48%)**: These are subtle and cause real bugs. Write small test programs to see the behavior firsthand, and internalize the advice to prefer `int` and explicit casts.
- **Skim the C++ chapter (11) if you’re not planning to switch**: It’s a solid overview, but if you’re staying in C, the earlier chapters on linking, runtime, and memory are more immediately useful. If you *are* moving to C++, this chapter is a great bridge.
- **Use the appendix on interview secrets as a self-test**: After finishing the book, try the interview questions (e.g., detecting a loop in a linked list, signed/unsigned detection) to gauge your mastery. This is a practical way to consolidate what you’ve learned.
【Coverage Limits】
This guide covers the book’s core themes—history, language features, declarations, arrays/pointers, linking, runtime, memory, and C++ basics—based on the provided excerpts. It does not detail every example or the full contents of the interview appendix, which are only partially represented in the source material.
Passage locations
Excerpt 1
11.1 初识OOP 11.2 抽象——取事物的本质特性 11.3 封装——把相关的类型、数据和函数组合在一起 11.4 展示一些类——用户定义类型享有和预定义类型一样的权限 11.5 访问控制 11.6 声明 11.7 如何调用成员函数 11.8 继承——复用已经定义的操作 11.9 多重继承——从两个或更多的...
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Excerpt 2
过,因为硬件系统的内存限制,它只允许放置解释器,而不是编译器,由此产生的低效阻碍了使用B语言进行UNIX自身的系统编程。 软件信条 编译器设计者的金科玉律:效率(几乎)就是一切 在编译器中,效率几乎就是一切。当然还有一些其他需要关心的东西,如有意义的错误信息、良好的文档和产品支持。但与用户需要的速度相比,这些因素...
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Excerpt 3
言标准头文件中声明的标识符均保留,所以不能声明一个叫作malloc()的函数,因为在标准头文件里已经有一个函数以此为名。但由于这个规定不是约束条件,因此可以违反它,而且编译器甚至可以不警告你!关于“interpositioning”这一小节的更多内容,参见第5章。 软件信条 未定义的行为在IBM PC中引起CPU...
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Excerpt 4
用于任何情形,但通常被限制于把指针从一种类型转换为另一种类型。 类似地,你可以取一个const变量的地址,并且可以...(唔,我最好不要往大家的脑袋里灌输这种思想)。正如Ken Thompson所指出的那样,“const关键字可能引发一些罕见的错误,只会混淆函数库的接口。”回首往事,const关键字原先如果命名为...
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