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AuthorNeil Matthew, Richard Stones

Building on the success of its previous editions, this must-have guide continues its popular tutorial approach and brings you a straightforward introduction to developing programs for Linux and other UNIX-style operating systems. The author duo of experienced Linux programmers covers a wide range of topics to help you learn more about what Linux has to offer so you can maximize your programming time and your use of the Linux system. You'll progress from the basics of compiling programs, linking to libraries, and dealing with terminal input and output to more advanced subjects such as writing applications for the GNOME and KDE environments, storing data using MySQL, and debugging. As each topic is covered, the authors introduce an appropriate programming theory and then illustrate it with practical examples, clear explanations, and a step-by-step approach with the intent that you will learn by doing. You'll quickly evolve from being a Linux beginner to confidently creating custom applications in Linux.

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【One-Line Pitch】 A practical, tutorial-driven guide that takes you from compiling your first C program to building GUI apps and networked services on Linux, ideal for programmers who learn best by doing rather than by reading theory. 【Book Arc】 - **Opening (~0%–5%)**: Sets up the book's "learn by doing" philosophy and covers the absolute basics — getting your development environment ready, compiling programs, and linking to libraries. This stage solves the "where do I even start?" problem for newcomers. - **Early (~5%–25%)**: Dives into shell programming and file handling, teaching you to automate tasks and manipulate data at the system level. This is the foundation for understanding how Linux treats everything as a file. - **Middle (~25%–50%)**: Explores the Linux environment, terminal I/O, and text-based screen management with curses. You'll learn to write interactive programs that respond to user input and manage data effectively, including an introduction to MySQL for persistent storage. - **Late (~50%–75%)**: Shifts to professional practice — development tools, debugging techniques, and the core of system programming: processes, signals, POSIX threads, and inter-process communication via pipes, semaphores, shared memory, and message queues. - **Ending (~75%–100%)**: Covers network programming with sockets, then moves up the stack to GUI development with GTK+ (GNOME) and Qt (KDE), finishing with a look at Linux standards. This stage ties everything together into full application development. 【Key Takeaways】 - **Compilation and linking are the gateway to Linux programming** (Early): Understanding how to compile C code and link against libraries is non-negotiable; the book walks you through it step by step, so you're never left guessing about build errors. - **Shell scripting is your automation superpower** (Early): Before writing complex C programs, you'll learn to script common tasks — a skill that pays off daily for system administration and rapid prototyping. - **The Linux environment is your API** (Middle): Environment variables, terminal control, and file descriptors aren't just background noise; they're the tools you'll use to make your programs behave correctly in different contexts. - **curses turns text terminals into interactive UIs** (Middle): If you need a menu-driven or full-screen text interface, the curses library is your answer — the book shows how to manage screen layout and user input without a GUI. - **Data persistence matters early** (Middle): The MySQL chapter isn't an afterthought; it teaches you to store and retrieve structured data, a requirement for almost any real-world application. - **Debugging is a skill, not a chore** (Late): The dedicated debugging chapter covers tools and techniques that will save you hours — learning to use a debugger properly is as important as writing the code itself. - **Processes and threads are the heart of system programming** (Late): From signals to POSIX threads, you'll understand how Linux manages concurrent execution, and how to write programs that handle multiple tasks safely. - **IPC and sockets connect everything** (Late–Ending): Pipes, shared memory, and sockets are how Linux programs talk to each other — locally or across a network. This is where the book moves from "programming" to "building systems." 【Reading Tips】 - **Skim the first two chapters if you're already comfortable with C and the command line** — the real value starts with file handling and the Linux environment. - **Deep-read the debugging and process/thread chapters** — these are the hardest to learn from documentation alone, and the step-by-step examples here are worth the time. - **Treat the MySQL and GUI chapters as reference material** unless your project specifically needs them — they're well-written but skimmable if you're focused on system programming. - **Do the exercises** — the book's "learn by doing" approach means the examples are deliberately incremental; skipping them will leave gaps in your understanding. - **Watch for the standards chapter at the end** — it's easy to skip, but it explains why Linux APIs look the way they do, which helps when you encounter platform-specific quirks. 【Coverage Limits】 This guide is based on the table of contents and introductory material; detailed content from individual chapters (e.g., specific code examples, API signatures, or debugging walkthroughs) is not covered here.
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书名: Beginning Linux programming (Neil Matthew, Richard Stones) (Z-Library) 作者: Neil Matthew, Richard Stones Building on the success of its previous editions,...
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. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93 Chapter 4: The Linux Environment . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ....
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ISBN: 1118058615
Publisher: Wiley
Publish Year: 2007
Language: Chinese
Pages: 816
File Format: PDF
File Size: 7.7 MB
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