This book help you how to get started with C programming. This book provides many code samples for illustration. The following is highlight topics:
* Development Environment
* Basic C Programming Language
* Array and Pointer
* Functions
* I/O Operations
* String Operations
* Building C Library
* Threading
* Database Programming
* Socket Programming
This book uses GNU GCC compiler for C programming.
AI Reading Assistant
Whole-book reading guide from stratified index samples; jump to passages in the text
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# Learning C By Example — Reading Guide
## 【One-Line Pitch】
A hands-on, code-first introduction to C programming that walks beginners from compiler setup through threading, databases, and socket programming — ideal for self-learners who want to see working examples rather than lengthy theory.
## 【Book Arc】
- **Opening (~0%–6%)**: Environment setup across Linux, Windows, and Mac, including GCC installation, editor choices, and the classic Hello World — establishes the compile-and-run workflow used throughout.
- **Early (~6%–18%)**: Core language fundamentals — variables, arithmetic, logical operators, decision-making with if/switch, loops, structs, and arrays — building a solid syntax foundation.
- **Early (~18%–29%)**: Pointer concepts and dynamic memory allocation, followed by function creation, array parameters, and pointer-based function arguments like swap() — the conceptual heart of C.
- **Middle (~29%–41%)**: I/O operations including safe input handling with fgets(), string manipulation with strcat() and strlen(), and building reusable C libraries (static and shared).
- **Middle (~41%–59%)**: Threading with pthreads — creating threads, obtaining thread IDs, termination strategies, joining, mutex synchronization, and condition variables for signaling.
- **Late (~59%–100%)**: Database programming and socket communication (server/client models) — applying earlier concepts to real-world system programming scenarios.
## 【Key Takeaways】
- **Environment setup is the first hurdle** (Early): The book provides platform-specific GCC installation steps for Linux, Windows (Cygwin), and Mac (Xcode), plus editor recommendations — get this right and everything else flows smoothly.
- **Semicolons and type discipline matter** (Early): Every statement ends with `;`, and assigning incompatible types (like a string to an int) triggers compiler warnings — the book uses these errors as teaching moments.
- **Pointers are memory addresses with power** (Early): Using `&` to get addresses and `*` to dereference, you can build dynamic arrays and pass values by reference — essential for understanding C's memory model.
- **Functions with array parameters need explicit sizes** (Early): Unlike higher-level languages, C functions must receive array length as a separate argument, as shown in the mean() calculation example.
- **gets() is unsafe — use fgets()** (Middle): The book explicitly demonstrates the danger of gets() and shows fgets() with length limits as the safer alternative for reading text input.
- **Building libraries requires header files** (Middle): Creating a static library involves compiling source to object files, creating a header with extern declarations, and linking with `-I` and `-L` flags — a practical introduction to code reuse.
- **Thread synchronization prevents race conditions** (Middle): Mutex locks protect shared variables like total_finished_jobs, while condition variables provide signaling and broadcasting mechanisms for more complex coordination.
## 【Reading Tips】
- **Skim the environment setup** (~0%–6%) if you already have GCC working — just note the compile commands (`gcc -o output source.c`) used consistently throughout.
- **Deep-read the pointer and function chapters** (~18%–29%) — these are the conceptual foundation for everything later, especially the swap() example and dynamic array implementation.
- **Pay attention to the library chapter** (~35%–41%) — the distinction between static (.a) and shared (.so) libraries is practical knowledge you'll reuse in real projects.
- **The threading chapter is dense** (~41%–59%) — work through the mutex and condition variable examples slowly, as they demonstrate patterns you'll encounter in system programming.
- **Each chapter follows the same pattern**: code sample → save to file → compile → run → observe output. Replicate this workflow yourself rather than just reading.
## 【Coverage Limits】
This guide covers the first ~59% of the book in detail (through threading). The database programming and socket programming chapters appear in the table of contents but their content is not covered in the available excerpts.
##
Page 20
re is the syntax rule: syntax_code; 2.3 Assigning Variables Variable that you already declare can be assigned by a value. It can done using the equals sign (...
string. You can use strcat() function from string.h header. For illustration, create a file, called stringdemo.c, and write the following code. #include <std...
nsumer. Let’s start to create a file, called condvariable.c. Firstly we define headers and global variables. #include <stdio.h> #include <pthread.h> #include...
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